High Elf

Ability Score: Elves are nimble, both in body and will, but their knowledge has been hurt by years of xenophobia. They gain +2 Dexterity, +2 Wisdom, and –2 Intelligence.

Size: Elves are Medium creatures and thus receive no bonuses or penalties due to their size.

Type: Elves are Humanoids with the elf subtype.

Base Speed: Elves have a base speed of 30 feet.

Languages: Elves begin play speaking Elven. Elves with high Intelligence scores can choose from the following: Dwarven

Xenophobia: All High Elves see every other race as lower than themselves. -2 to diplomacy checks with all races except High Elves, +2 to Sense motive

Nurture Nature: A High Elf gains a +2 racial bonus on Knowledge (Nature) and Survival Checks. These skills are considered class skills regardless of class selection.

Keen Senses: Elves receive a +2 racial bonus on Perception checks.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.

High Elf

Terra: A Lost World DigitalEngine